
Mirror Spirit
An original character built around curses, a new card pile, intent, and rewards that carry between battles.
Independent developer exploring agents, automation, and interactive systems.
I’m nakili. I turn curiosity into things I can build, test, and refine.
My focus is agents, automation, and interactive systems. I collect what I learn, connect the pieces, and let the results change my approach.
6 selected works.
Tools, games, research, and stories.

An original character built around curses, a new card pile, intent, and rewards that carry between battles.

New visitors, unexpected discoveries, and branching encounters. Choices can echo into later moons, with clues and hidden interactions woven into the card world.
View on Steam Workshop
Pointer-driven card tilt, motion that ripples through a stack, and distinct animations for mining, logging, gathering, and crafting—with adjustable intensity and individual toggles.
View on Steam Workshop
A lightweight, offline text cleaner for Windows. Remove asterisks and custom patterns, copy the result, and adjust the theme—all with local processing.
Explore on GitHub
A series pairing build theory with practical match breakdowns. Explore card synergies, build choices, and game updates through structured explanations and gameplay.
Watch series on Bilibili
An unfinished exploration of language-model reasoning, symbolic planning, and sandboxed execution verification. Shared as an architecture experiment, with a documented direction toward agent training-data generation.
Explore research on GitHubA question, an idea,
or something worth building.